06.11.2026

Steam gross to net: what remains from $150,000 in game sales

A worked example of refunds, Valve’s share, studio costs and the number of copies needed to break even.

Steam gross to net: what remains from $150,000 in game salesSteam gross to net: what remains from $150,000 in game sales

Start with the period and the price

Imagine a paid game sells 10,000 copies at an average price of $15 during one reporting period. The example assumes that this price already reflects the regional sales mix. There is no additional discount in the model. Sales before refunds are $150,000. These are invented planning inputs, not the disclosed results of a real game.

Apply each deduction to its own base

Assume refunds and chargebacks remove 5% of the payment value: $7,500. Consumer tax is set to zero for this example, leaving $142,500 before Valve’s share. Zero is a modelling assumption, not a statement about where the studio is established. At a 30% platform share, Valve’s portion is $42,750 and the remaining receipts are $99,750.

Separate studio receipts from the result after costs

There is no publisher or outstanding recoup balance in this first scenario. The studio therefore receives the modelled $99,750 before unentered deductions. Its own development and marketing costs are $50,000, leaving $49,750 after those stated costs. This figure excludes unmodelled income taxes, bank charges and other expenses. A Steam statement, a studio profit-and-loss statement and a bank transfer can therefore show different amounts without any arithmetic contradiction.

Check break-even at the boundary

Under the same assumptions, each additional copy contributes $15 × 95% × 70% = $9.975 before the studio’s fixed costs. At 5,012 copies, receipts are $49,994.70, which is $5.30 short. At 5,013 copies, receipts are $50,004.675, which covers the $50,000 cost. The minimum whole number is therefore 5,013. Monetary results display to two decimal places; the model keeps the underlying precision when finding the boundary.

Change one assumption at a time

If you enter an average selling price already reduced for discounts, leave the separate discount input at zero. If your price includes consumer tax, use the included-tax mode rather than subtracting the tax percentage directly. For example, $12 inclusive of 20% tax contains $2 of tax: $12 ÷ 1.20 = $10. The review-based estimate is a different starting point: it provides possible copies and sales value, not your private Steam sales ledger.

Use the same figures in a discussion

Open the linked scenario, change the price, refund assumption or costs, then save a comparison. For a publisher deal, add the outstanding recoup balance and the publisher’s share. Do not put the same publisher-funded amount into both recoup and the studio’s own costs. The report preserves the inputs so that another person can reproduce the calculation.

Reproduce the calculations

Sources and related reading

Discuss the economics of a publishing agreement

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